Cath Ellis recently set out her ten commandments of e-learning and this prompted me to try and articulate my own. Now e-learning's a big subject if you include all its many variants - formal and informal, synchronous and asynchronous and so on - and if you take into account all the issues relating to its management and marketing. So, what I've done is restrict my thoughts to the design of interactive, e-learning content, drawing heavily from the 60-minute masters:
- Structure into modules. This will make it easier for learners, curriculum designers and intelligent software to make use of the content in a wide variety of contexts.
- Keep each module to one main idea. That's enough for most learners to cope with in one session. If they want more, they can always open another module.
- Hook the learner in. Without the learner's attention, you're pretty much wasting your time. Ideally, you'll be able to obtain an emotional reaction, because that way the content will be much more memorable.
- Build on the learner's prior knowledge. If you just present material that learners already know, they'll be bored and may feel patronised. Use activities that help the learner to relate the new material to what they already know.
- Present your idea clearly and simply. You may be able to accomplish this using text alone, but many ideas will be more easily understood with the help of images, audio or video. Media should be chosen for their ability to aid understanding and memory, not because they impress.
- Eliminate all unnecessary detail. Make it as simple as you can, but no simpler. The extra detail won't be remembered so why include it. If a learner genuinely wants more detail, supply it in a more readable form, say as a PDF.
- Put the idea into context using demonstrations, examples, cases and stories. Learners, particularly if they're at work, want ideas that are relevant to their current problems, not abstractions. Use plenty of relevant examples and your idea is much more likely to be understood and remembered.
- Encourage the learner to work with the idea. Use cases, problems, exercises, scenarios, simulations or whatever it takes to provide the learner with the opportunity to test out the idea and, where relevant, to build skill. The more realistic you can make these activities the better.
- Assess knowledge if you must. There are limitations to what you can test validly using a quiz and the fact that many of the learner's answers will come from short-term memory makes the reliability questionable; however, we know managers often want to see some record of achievement and that may well go for some learners too.
- Bridge to the next step. Interactive materials are rarely an end in themselves. Consider how the learner will be able to provide feedback on the materials or ask any questions they may have; provide a mechanism for discussion of the content, by whatever medium; provide links to supplementary materials, etc.
Forgive me Lord, for I have sinned!
ReplyDeleteKia ora Clive!
ReplyDeleteAnd thanks for this. Interesting that you haven't mentioned anything about imaging/visual illustration/diagram/colour/animation. I'm not criticising, nor suggesting a change to your list.
Perhaps you have assumed that the imaging/visual illustration/diagram/colour/animation would be appropriate, relevant, interesting and engaging?
And yes Donald,I can't really throw any stones either.
Catchya later
Ken, I tried to capture the visualisation issues under the 5th commandment.
ReplyDeleteI just discovered your blog. This helps validate what I am trying to convince SMEs as we develop eLearning for health and safety. Leaving out the details and making it simple seems so hard for my SMEs to grasp. And how I wish for technology resources that would make it possible to do the interactive! Ruth
ReplyDeleteClive,
ReplyDeleteThank you for setting these out so well.
I found your commandments a lot more practical from a content design perspective than those from Cath Ellis (who seems to have inspired you).
The main difference is that her comments seem to be more of "management philosophy" (if you get what I mean).
Anyway, I am setting up a new venture in this field and all inputs are good.
Regards,
Vikas
Absolutely brilliant stuff! G-day from Australia.
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ReplyDeleteRegards,
Online Tutor
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